BRINGING WORLDS TO LIFE THROUGH LIGHT
Lighting & Look Development Artist specializing in photoreal environments, cinematic lighting, and look development across CG, VFX, animation, and real-time pipelines.
PORTFOLIO
SELECTED WORK
A selection of my recent lighting & look-dev work.
ABOUT ME
A lighting artist with experience across feature film, game cinematics and virtual production pipelines. Strong in photoreal lighting, look development and workflow execution.
I have a track record of solving technical problems and delivering consistent, production-ready visual quality, and I'm comfortable working across different DCCs and engines.
EXPERIENCE
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Cinematic & Lighting Artist
Oct 2025 — PresentAngelicore Game Studios · Dubai, UAE (Remote)
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Lead Lighting Artist
Feb 2025 — Oct 2025MOGO Studios · Colombo, Sri Lanka
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Lighting Artist
Jul 2023 — Feb 2025MOGO Studios · Colombo, Sri Lanka
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Intern Creative Designer
Aug 2022 — Feb 2023CreativeHub · San Francisco, USA (Remote)
DCCs
- MAYA
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UNREAL
ENGINE - 3DS MAX
- BLENDER
- HOUDINI
- NUKE
RENDER ENGINES
- Arnold
- V-Ray
- Cycles
- Unreal Engine — Lumen & Path Tracing
LET'S WORK TOGETHER!
Have a project in mind or just want to say hi?
Feel free to reach out.
- Full-time Employment
- Contract
- Freelance
Based in Auckland, New Zealand · New Zealand Work Visa