0%

Illustrated portrait of Rashmika Madushan B

BRINGING WORLDS TO LIFE THROUGH LIGHT

Lighting & Look Development Artist specializing in photoreal environments, cinematic lighting, and look development across CG, VFX, animation, and real-time pipelines.

SCROLL TO EXPLORE

PORTFOLIO

SELECTED WORK

A selection of my recent lighting & look-dev work.

Rashmika Madushan B

ABOUT ME

A lighting artist with experience across feature film, game cinematics and virtual production pipelines. Strong in photoreal lighting, look development and workflow execution.

I have a track record of solving technical problems and delivering consistent, production-ready visual quality, and I'm comfortable working across different DCCs and engines.

EXPERIENCE

  1. Cinematic & Lighting Artist

    Oct 2025 — Present

    Angelicore Game Studios · Dubai, UAE (Remote)

  2. Lead Lighting Artist

    Feb 2025 — Oct 2025

    MOGO Studios · Colombo, Sri Lanka

  3. Lighting Artist

    Jul 2023 — Feb 2025

    MOGO Studios · Colombo, Sri Lanka

  4. Intern Creative Designer

    Aug 2022 — Feb 2023

    CreativeHub · San Francisco, USA (Remote)

DCCs

  • MAYA
  • UNREAL
    ENGINE
  • 3DS MAX
  • BLENDER
  • HOUDINI
  • NUKE

RENDER ENGINES

  • Arnold
  • V-Ray
  • Cycles
  • Unreal Engine — Lumen & Path Tracing

LET'S WORK TOGETHER!

Have a project in mind or just want to say hi?
Feel free to reach out.

  • Full-time Employment
  • Contract
  • Freelance

Based in Auckland, New Zealand · New Zealand Work Visa

FIND ME ON

rashmikamadushan25@gmail.com